Class: AudioMap

lime.audio.AudioMap

new lime.audio.AudioMap(config)

AudioMap object
Parameters:
Name Type Description
config object Configuration object.
Source:

Summary

Members
stop
Stop playing the audio
Methods
play(sprite, opt_loop, opt_after)
Start playing the audio

Members

stop

Stop playing the audio
Source:

Methods

play(sprite, opt_loop, opt_after)

Start playing the audio
Parameters:
Name Type Argument Description
sprite string Sprite name to play.
opt_loop boolean <optional>
Loop the sound.
opt_after number Only start playing after this track has finished.
Source: