goog.provide('lime.animation.RotateBy');
goog.require('goog.math.Vec2');
goog.require('lime.Sprite');
goog.require('lime.animation.Animation');
/**
* Rotate by given angle in degrees
* @constructor
* @param {number} angle Angle to rotate.
* @extends lime.animation.Animation
*/
lime.animation.RotateBy = function(angle) {
lime.animation.Animation.call(this);
this.angle_ = angle;
};
goog.inherits(lime.animation.RotateBy, lime.animation.Animation);
/**
* @inheritDoc
*/
lime.animation.RotateBy.prototype.scope = 'rotate';
/**
* @inheritDoc
* @see lime.animation.Animation#makeTargetProp
*/
lime.animation.RotateBy.prototype.makeTargetProp = function(target) {
if (this.useTransitions()) {
target.addTransition(lime.Transition.ROTATION,
target.getRotation() + this.angle_,
this.duration_, this.getEasing());
target.setDirty(lime.Dirty.POSITION);
}
return {
startRot: target.getRotation()
};
};
/**
* @inheritDoc
* @see lime.animation.Animation#update
*/
lime.animation.RotateBy.prototype.update = function(t, target) {
if (this.status_ == 0) return;
var prop = this.getTargetProp(target);
target.setRotation(prop.startRot + this.angle_ * t);
};
/**
* Clear transistion when animation is stoped.
* @param {lime.Node} target The target to clear transistion for.
*/
lime.animation.RotateBy.prototype.clearTransition = function(target) {
if (this.useTransitions()) {
target.clearTransition(lime.Transition.ROTATION);
target.setDirty(lime.Dirty.POSITION);
}
};
/**
* @inheritDoc
* @see lime.animation.Animation#reverse
*/
lime.animation.RotateBy.prototype.reverse = function() {
return new lime.animation.RotateBy(-this.angle_).cloneParam(this);
};